[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [stopmusic] [dialog] [warp(name="chiyu01")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [gridbg(imagegroup="38_g21_skystarry_L1/38_g21_skystarry_r1/38_g21_skystarry_L2/38_g21_skystarry_r2", solidwidth="1280/1280/1280/1280", solidheight="720/720/720/720",x=0,y=70,fadetime=1,block=true)] [largebgtween(duration = 25,xFrom =0, xTo = -200,block = false)] [PlaySound(key="$d_avg_snowstormflp",volume=0, channel="f", loop=true)] [SoundVolume(volume=0.8, channel="f",fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=0.6)] 谢拉格某酒馆的露台,一名骑士轻声叹气。 [name="酒馆老板"]这位老哥,最近几天风雪刮得紧,别老待在露台受冻了。 [name="寒夜骑士"]...... [name="酒馆老板"]是不是遇到了什么事,怎么旅游还唉声叹气啊? [name="寒夜骑士"]......啊,我没事。 [name="寒夜骑士"]我来谢拉格不到一周,但每天上街孩子们就围着我取笑,有点头疼。 [name="酒馆老板"]哈哈,他们没啥恶意。老哥是从卡西米尔来的骑士吧? [name="酒馆老板"]前些日子,你们的人可在谢拉格逞足了威风,好多孩子想穿你这身盔甲呢。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [largebg] [curtain] [PlaySound(key="$d_avg_woodenladder",channel="floor",volume=0.4)] [stopsound(channel="f",fadetime=2)] [Background(image="bg_snowconutryinside",screenadapt="coverall")] [Delay(time=1)] [playMusic(key="$comedy_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [PlaySound(key="$d_gen_walk_n",channel="step",volume=1)] [charslot(slot = "m", name = "avg_npc_217", duration=1.5, isblock=true)] [Delay(time=0.5)] [name="寒夜骑士"]就这制式竞技盔甲?这也不是什么高档货...... [charslot(slot = "m", name = "avg_npc_278_1#1$1")] [name="酒馆老板"]竞技盔甲......莫非老哥是为了黑骑士来的谢拉格? [dialog] [CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)] [PlaySound(key="$d_avg_ftrub", volume=0.6)] [PlaySound(key="$d_avg_axehitscrape",volume=0.6)] [charslot(slot = "r", name = "avg_npc_217", posfrom="300,0",posto="-100,0",duration=0.7,block=false)] [delay(time=0.2)] [charslot(slot = "m",posfrom="0,0",posto="-210,0",duration=0.3)] [delay(time=0.3)] [charslot(slot="r",focus="r")] [name="寒夜骑士"]哦?你也知道黑骑士? [charslot(slot="m",focus="m")] [name="酒馆老板"]当然,别说我了,整个谢拉格,谁家没和她打过交道啊? [dialog] [charslot(slot="r",focus="r")] [name="寒夜骑士"]那她有什么爱好,或者做什么事情她才会生气?她到底在乎什么?! [name="寒夜骑士"]我—— [dialog] [CameraShake(duration=0.3, xstrength=10, ystrength=10, vibrato=30, randomness=90, fadeout=true, block=false)] [charslot(slot="r",focus="r")] [name="寒夜骑士"]......我其实是黑骑士的粉丝,想知道关于她的一切。 [dialog] [PlaySound(key="$d_avg_clothmovement", volume=0.6)] [charslot(slot = "m",posfrom="-210,0",posto="-180,0",duration=1)] [delay(time=0.2)] [charslot(slot = "r",posfrom="-100,0",posto="0,0",duration=1,isblock=true)] [charslot(slot="m",focus="m")] [name="酒馆老板"]别急,有什么问题问我就是了,我和黑骑士熟络得很。 [name="酒馆老板"]也就是她最近太忙,不然我还能想办法让你和她见上一面。 [charslot(slot="r",focus="r")] [name="寒夜骑士"]在谢拉格有什么好忙的? [charslot(slot="m",focus="m")] [name="酒馆老板"]老哥,别听外头瞎说什么“谢拉格穷得只剩雪”了。 [name="酒馆老板"]你看看外头的新街道,谢拉格日新月异,用得上人的地方多了去了。 [name="酒馆老板"]虽然还有一些穷地方,但总有一天,耶拉冈德的子民们会从山谷中崛起。 [charslot(slot="r",focus="r")] [name="寒夜骑士"]可惜现在时候未到? [charslot(slot="m",focus="m")] [name="酒馆老板"]嘿嘿,这就错了。一切的起点,才是最有意思的时候。 [charslot(slot="r",focus="r")] [name="寒夜骑士"]所以大名鼎鼎的黑骑士,最近就忙着给谢拉格“添砖加瓦”? [dialog] [charslot(slot="m",focus="m")] [name="酒馆老板"]呃......她最近在干什么,我还真不知道。 [name="酒馆老板"]有段时间没见到她来城区里,我们好久没说上话了。 [charslot(slot="r",focus="r")] [name="寒夜骑士"]听起来,你和她好像也没多熟络。 [dialog] [charslot(slot="m",focus="m")] [delay(time=1)] [name="酒馆老板"]好像确实是...... [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [name="寒夜骑士"]...... 露台上又多了一个叹气的人。 [dialog] [stopmusic(fadetime=2)] [background] [charslot] [Background(image="bg_wilderness_n",screenadapt="coverall")] [focusout(type="bg", id="bg_wilderness_n", from=0, to=0.6, duration=0.1, block=false)] [bgeffect(name="$eb_rain",layer=1)] [delay(time=1.5)] 其实,我昨天见过了黑骑士,那是我和她的第二次见面。 [dialog] [PlaySound(key="$d_avg_rainlight_loop",volume=0, channel="rain",loop=true)] [SoundVolume(volume=0.6, channel="rain",fadetime=3)] [Delay(time=1)] [BackgroundTween(image="bg_wilderness_n", duration=15,xScaleTo=1.15, yScaleTo=1.15)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=0.8)] [PlaySound(key="$d_gen_thunders_amb", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.03, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=false)] 许多年前,我刚成为竞技骑士,联合会就告知我,如今新人的第一战不在竞技场。 他们要我和同僚们赶赴城郊,堵截一位所向披靡却决意离去的武者。 幸运的是,年少的我只是远远看到了她,她就踢来一块碎石,正中我的头部。 [dialog] [PlaySound(key="$d_avg_throwstone", volume=1)] [PlaySound(key="$d_avg_punch_xshield", volume=1)] [Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.3, block=true)] [CameraShake(duration=1, xstrength=10, ystrength=10, vibrato=30, randomness=90, fadeout=true, block=false)] [focusout(type="bg", id="bg_wilderness_n", from=0.6, to=1, duration=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=false)] [delay(time=1.5)] [backgroundTween(yTo=40,duration=0.2)] [PlaySound(key="$bodyfalldown1", volume=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.5,block=true)] [stopsound(channel="rain",fadetime=3)] [bgeffect] [delay(time=1.2)] [focusout(type="bg", id="bg_wilderness_n", from=1, to=0, duration=1)] 当我在医院里醒来,听到护士们的闲聊,才知道和我同去的不少人结实地迎上了黑骑士的巨剑。 而他们的下场,大都惨不忍闻。 [dialog] [delay(time=1)] [Subtitle(text="那时起,我明白了,黑骑士将会是我竭尽一生都要——", x=300, y=350, alignment="center", size=24, delay=0.04, width=700)] [delay(time=0.5)] [Subtitle(text="打败的目标。", x=300, y=350, alignment="center", size=24, delay=0.04, width=700)] [delay(time=1)] [Subtitle] [delay(time=1)] [Background(image="24_g12_mountpath",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [PlaySound(key="$d_avg_snowstormflp",volume=0, channel="f", loop=true)] [SoundVolume(volume=0.8, channel="f",fadetime=3)] [animtext(id = "at1", name = "group_location_stamp", style="avg_only_medium", pos = "-400,-200", block = false)]
一天前> [delay(time=3)] [animtextclean] [playMusic(intro="$holiday_intro",key="$holiday_loop", volume=0.6)] [delay(time=1)] [charslot(slot = "r", name = "avg_4116_blkkgt_1#2$1",posfrom="50,0",posto="50,0",duration=1.5)] [charslot(slot = "l", name = "avg_npc_217",posfrom="-50,0",posto="-50,0", duration=1.5,isblock=true)] [delay(time=1)] [charslot(slot = "r", focus="r",name = "avg_4116_blkkgt_1#2$1")] [name="锏"]...... [charslot(slot = "r", focus="r",name = "avg_4116_blkkgt_1#10$1")] [name="锏"]你到底想做什么? [charslot(slot = "l", focus="l")] [name="寒夜骑士"]哼哼,没想到,你还记得我。 [stopsound(channel="f",fadetime=2)] [charslot(slot = "r", focus="r", name = "avg_4116_blkkgt_1#6$1")] [name="锏"]我没印象。 [MusicVolume(volume=0.6, fadetime=2)] [name="锏"]只是你一直待在这里,妨碍到我工作了。 [charslot(slot = "l", focus="l")] [name="寒夜骑士"]那我告诉你,许多年前,在卡西米尔城郊,有一位年轻的骑士—— [dialog] [PlaySound(key="$d_avg_animal_loop",channel="bird",volume=0.8)] [delay(time=0.5)] [name="寒夜骑士"]...... [charslot(slot = "r", focus="r", name = "avg_4116_blkkgt_1#10$1")] [name="锏"]怎么? [charslot(slot = "l", focus="l")] [name="寒夜骑士"]你先把羽兽放下! [charslot] 锏停下脚步,打量了下寒夜骑士。她的双手揪着四五只羽兽,地上还有其他羽兽在乱窜,时不时啼鸣几声。 [charslot(slot = "r", name = "avg_4116_blkkgt_1#1$1",posfrom="50,0",posto="50,0")] [charslot(slot = "l", name = "avg_npc_217",posfrom="-50,0",posto="-50,0",isblock=true)] [charslot(slot = "l", focus="l")] [name="寒夜骑士"]......算了,我长话短说。 [dialog] [PlaySound(key="$d_gen_walk_n",channel="step", volume=1)] [charslot(slot = "l",focus="l",posfrom="-50,0",posto="-20,0",duration=1.3,isblock=true)] [name="寒夜骑士"]因为有你的存在,这些年来我忍辱负重,终于在竞技场打出了名堂,成了远近皆知的连胜骑士。 [name="寒夜骑士"]只为在今天,能真正战胜你! [charslot(slot = "r", focus="r", name = "avg_4116_blkkgt_1#7$1")] [name="锏"]......还带着一台便携摄影机? [charslot(slot = "l", focus="l")] [name="寒夜骑士"]害怕被我拍摄到黑骑士认输的丑态?呵—— [name="寒夜骑士"]拿你的巨剑出来!只要你拔出剑,就视为你接受了挑战! [charslot(slot = "l", focus="n")] [charslot(slot = "r", focus="r", name = "avg_4116_blkkgt_1#1$1")] 她......移开了目光?没等寒夜骑士疑惑多久,锏突然弯下腰,风驰电掣般逮到了窜到她脚边的一只羽兽。 [dialog] [PlaySound(key="$d_avg_clothmovement",volume=1)] [charslot(slot = "r",posfrom="80,0",posto="80,-100",afrom=1,ato=0,duration=0.3,isblock=true)] [delay(time=0.2)] [charslot(slot = "r",posfrom="80,-100",posto="80,0",afrom=0,ato=1,duration=1,isblock=true)] [charslot(slot = "r", focus="r", name = "avg_4116_blkkgt_1#11$1",isblock=true)] [name="锏"]你走吧,别再用这种无聊的事情打扰我。 [charslot(slot = "l", focus="l")] [name="寒夜骑士"]没想到,“卡西米尔的黑骑士”,如今居然会拒绝战斗...... [name="寒夜骑士"]“玄铁”不但打伤了你的身躯,还摧毁了你的胆气吗? [charslot(slot = "r", focus="r", name = "avg_4116_blkkgt_1#6$1")] [name="锏"]战斗?你们一个个带着摄影机,只不过是想寻找配合你们商业炒作的对象。 [charslot(slot = "r", focus="r", name = "avg_4116_blkkgt_1#6$1")] [name="锏"]我已经退役了,你怎么想都行,不要耽误我现在的工作。 [charslot(slot = "l", focus="l")] [name="寒夜骑士"]可是,你就甘愿待在这深山老林里,受人驱使干这种琐事? [name="寒夜骑士"]随便找个精壮的谢拉格人,都能捉得住这些走丢的羽兽。 [name="寒夜骑士"]竞技骑士......不,任何武者存在的意义,难道不都是在一次次挑战极限的决斗中去寻求的吗? [charslot(slot = "r", focus="r", name = "avg_4116_blkkgt_1#1$1")] [name="锏"]说完了吗? [name="锏"]借过。 [dialog] [charslot(slot = "l",focus="all")] [PlaySound(key="$d_avg_snowbootwalk",volume=1)] [charslot(slot = "r", posfrom="80,0",posto="-300,0",duration=2.5,isblock=false)] [delay(time=0.5)] [charslot(slot = "r", afrom=1,ato=0,duration=0.5,isblock=true)] [delay(time=0.8)] [charslot(slot = "l",focus="n")] 在寒夜骑士滔滔不绝时,锏已经将羽兽悉数捉住,她从寒夜骑士身前快步走过,甚至没有瞥一眼这位激动的访客。 [charslot(slot = "l", focus="l")] [CameraShake(duration=0.3, xstrength=15, ystrength=15, vibrato=30, randomness=90, fadeout=true, block=false)] [name="寒夜骑士"]......我一定会让真正的你回来!你会拔剑的,黑骑士! [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, style = "slider", inverse = true, fadetime=1, block=true)] [charslot] [Delay(time=0.3)] [Blocker(a=0, r=0, g=0, b=0, style = "slider", inverse = true, fadetime=1, block=true)] [charslot(slot="l",name="avg_npc_279_1#1$1",posfrom="-200,0",posto="0,0",duration=1)] [delay(time=0.8)] [charslot(slot="r",name="avg_4116_blkkgt_1#1$1",posfrom="100,0",posto="0,0",duration=1.5,isblock=true)] [delay(time=1.6)] [charslot(slot = "l",name="avg_npc_279_1#1$1",focus="l")] [name="谢拉格老人"]锏小姐——我,我终于找到—— [charslot(slot = "r", focus="r", name = "avg_4116_blkkgt_1#4$1")] [name="锏"]不着急,是不是汉斯又走丢了? [charslot] [charslot(slot = "m", name = "avg_npc_217")] [name="寒夜骑士"]汉斯? [charslot] [charslot(slot="l",name="avg_npc_279_1#1$1",isblock=true)] [charslot(slot="r",name="avg_4116_blkkgt_1#1$1",isblock=true)] [charslot(slot = "l",focus="l")] [name="谢拉格老人"]呼......不愧是您! [charslot(slot = "r", focus="r", name = "avg_4116_blkkgt_1#8$1")] [name="锏"]我送完羽兽,就去雪山里找,等我一会儿。 [dialog] [charslot(slot = "r",afrom=1,ato=0,duration=1)] [PlaySound(key="$d_avg_snowbootwalk",volume=1,block=false)] [delay(time=3)] [charslot] [charslot(slot = "m", name = "avg_npc_217")] [name="寒夜骑士"]你的孙子走丢了? [charslot(slot="m",name="avg_npc_279_1#1$1")] [name="谢拉格老人"]什......什么孙子,汉斯是我驿站里的驮兽。 [stopmusic(fadetime=2)] [charslot(slot = "m", name = "avg_npc_217")] [name="寒夜骑士"]...... [charslot] 这种羽毛蒜皮的小事,黑骑士方才竟微笑着点头应承。再一想她对待自己的那副无所谓的轻慢姿态...... [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [delay(time=1)] [PlaySound(key="$d_avg_clnchfst",volume=1,block=false)] 寒夜骑士攥指成拳。 [dialog] [charslot(slot = "m", name = "avg_npc_217")] [Background(image="bg_snowconutryinside",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=0.3)] [PlaySound(key="$d_avg_smashtable",volume=0.8,block=false)] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="寒夜骑士"]*卡西米尔粗口*! [charslot(slot = "m", focus="n")] 突如其来的一声怒吼让酒馆老板愣在原地,屋子里其他顾客们也好奇地往这边张望。 [playMusic(key="$comedy_loop", volume=0)] [MusicVolume(volume=0.6, fadetime=2)] [dialog] [delay(time=0.8)] [charslot(slot = "m", focus="m")] [name="寒夜骑士"]......抱歉抱歉,我失态了。 [charslot(slot = "m", name = "avg_npc_278_1#1$1")] [name="酒馆老板"]没事儿,反正那“库”什么“库”的卡西米尔语我也听不懂。 [name="酒馆老板"]好多游客来谢拉格就是为了放松心情,跑到雪山上吼一吼,再大压力都没了,你不妨也去试试? [charslot(slot = "m", name = "avg_npc_217")] [name="寒夜骑士"]我愁的是黑骑士......话说回来,你对她还有什么了解吗? [charslot(slot = "m", name = "avg_npc_278_1#1$1")] [name="酒馆老板"]嗯,我想想......许多年前她刚来谢拉格的时候,偶尔酒馆货物太多,老板会拜托她来帮忙。 [name="酒馆老板"]当年我就是个打杂的小伙计,还不知道锏小姐在外头那么出名。有天晚上...... [dialog] [PlaySound(key="$flashback", volume=0.8)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.5, block=true)] [charslot] [charslot(slot = "r", name = "avg_4116_blkkgt_1#1$1")] [charslot(slot = "l", name = "avg_npc_277_1#1$1",isblock=true)] [CameraEffect(effect="Grayscale", amount=0.8, keep=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Delay(time=0.5)] [charslot(slot="l",focus="l")] [name="谢拉格青年"]哟,你就是他们说的什么骑士? [name="谢拉格青年"]之前酒馆伙计可跟我说,你从晚上喝到天亮都还能直着走出去。 [charslot(slot="r",focus="r", name = "avg_4116_blkkgt_1#10$1")] [name="锏"]......是谁这么说? [charslot(slot="l",focus="l")] [name="谢拉格青年"]别管那么多,我们哥几个都不服气,你要喝不倒我们,就别想离开这里! [charslot(slot="r",focus="r", name = "avg_4116_blkkgt_1#2$1")] [name="锏"]...... [charslot(slot="r",focus="r", name = "avg_4116_blkkgt_1#11$1")] [name="锏"]我有一个条件,你们每个人,都要把自己的家庭住址写在纸上交给我。 [charslot(slot="l",focus="l")] [name="谢拉格青年"]好! [dialog] [PlaySound(key="$flashback", volume=0.8)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.5, block=true)] [charslot] [charslot(slot = "r", name = "avg_npc_217")] [charslot(slot = "l", name = "avg_npc_278_1#1$1", isblock=true)] [CameraEffect(effect="Grayscale", amount=0, keep=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Delay(time=0.5)] [charslot(slot = "r",focus="r",name = "avg_npc_217")] [name="寒夜骑士"]等等——她要住址干什么? [charslot(slot = "l",focus="l")] [name="酒馆老板"]别着急呀。 [name="酒馆老板"]话说那帮愣头青一喝上就后悔了,一瓶子的量,锏小姐咕咚两口下肚,气都不带喘的。 [name="酒馆老板"]然后他们开始耍赖,说要轮流和黑骑士喝,她还真就一杯接一杯,俩小时都没歇。 [name="酒馆老板"]直到酒馆里醉汉们倒成一片时,老姐挨个提溜起那帮愣头青,送去了门口的驿站。 [name="酒馆老板"]我才反应过来,要住址是干这个用的啊。从此再也没有人敢在这种事情上打扰锏小姐了,哈哈。 [charslot(slot = "r",focus="r",name = "avg_npc_217")] [name="寒夜骑士"]......故事倒是很精彩,不过也看不出她的喜好和秉性啊。 [charslot(slot = "l",focus="l")] [name="酒馆老板"]怎么看不出?你没发现她最爱喝酒了吗?要不然为啥大伙儿都喝不过她,这是练出来的! [charslot(slot = "r",focus="r",name = "avg_npc_217")] [name="寒夜骑士"]这...... [charslot] [charslot(slot = "m",name = "avg_npc_270_1#1$1")] [name="兴奋的谢拉格人"]嗐,你就听他吹牛吧,这人和锏小姐压根不熟。 [charslot] [charslot(slot = "r",focus="l", name = "avg_npc_217")] [charslot(slot = "l",focus="l", name = "avg_npc_278_1#1$1", isblock=true)] [name="酒馆老板"]欸——你熟,你倒是说两句啊。 [charslot] [charslot(slot = "m",name = "avg_npc_270_1#1$1")] [name="兴奋的谢拉格人"]我还真比你熟多了! [name="兴奋的谢拉格人"]老哥,听我的,锏小姐最大的爱好是—— [name="兴奋的谢拉格人"]垂钓。 [dialog] [PlaySound(key="$flashback", volume=0.8)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.5, block=true)] [charslot] [Background(image="45_g6_lakescenery_d",screenadapt="coverall")] [charslot(slot = "l", name = "avg_4116_blkkgt_1#1$1")] [charslot(slot = "r", name = "avg_npc_270_1#1$1",isblock=true)] [CameraEffect(effect="Grayscale", amount=0.8, keep=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Delay(time=0.5)] [charslot(slot="r",focus="r")] [name="兴奋的谢拉格人"]锏小姐,你在这里守了快一天了。 [name="兴奋的谢拉格人"]空着篮子回去也不丢人,毕竟你才第二次钓鳞嘛。 [charslot(slot="l",focus="l", name = "avg_4116_blkkgt_1#6$1")] [name="锏"]不行,我还没...... [charslot(slot="r",focus="r")] [name="兴奋的谢拉格人"]不要坚持了,下回我给你换换饵料,保证—— [charslot(slot="l",focus="l", name = "avg_4116_blkkgt_1#4$1")] [name="锏"]别出声! [name="锏"]竿子动了。 [Dialog] [charslot] 锏握着竿,如同握着武器一般沉稳。她屏住呼吸,猛地向上一提—— [dialog] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Effect(name="$e_shuihua",layer = 1,y=-350)] [PlaySound(key="$e_imp_watersplash_h", volume=1)] [delay(time=1)] 鳞线尾端的钩子上空无一物,饵料也不见了踪影。 [dialog] [charslot(slot = "l", name = "avg_4116_blkkgt_1#5$1",duration=0.8)] [charslot(slot = "r", name = "avg_npc_270_1#1$1",duration=0.8,isblock=true)] [charslot(slot="l",focus="l", name = "avg_4116_blkkgt_1#5$1")] [name="锏"]...... [charslot(slot="r",focus="r")] [name="兴奋的谢拉格人"]啊,没事的,下次还有机会。 [name="兴奋的谢拉格人"]......锏小姐?! [dialog] [charslot(slot = "l",name = "avg_4116_blkkgt_1#1$1",posfrom="0,0",posto="-50,0",afrom=1,ato=0,duration=0.3,isblock=true)] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_avg_jump_water", volume=1)] [delay(time=2.5)] [PlaySound(key="$flashback", volume=0.8)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.5, block=true)] [charslot] [Background(image="bg_snowconutryinside",screenadapt="coverall")] [charslot(slot = "m",name = "avg_npc_270_1#1$1")] [CameraEffect(effect="Grayscale", amount=0, keep=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Delay(time=0.5)] [name="兴奋的谢拉格人"]......她从湖里游上来时,一手抓着一条巨大的鳞兽。从此我们大家都对她心服口服。 [name="兴奋的谢拉格人"]毕竟有个永远不会空手而归的人,我们有时也好找她借点猎物。 [name="兴奋的谢拉格人"]当然,她用竿子钓鳞的技术也越来越好,这都是后话了。 [dialog] [charslot(slot = "l", name = "avg_npc_2005_1#1$1",posfrom="-300,0",posto="-150,0",duration=1)] [delay(time=1)] [charslot(slot="l",focus="l")] [name="谢拉格儿童"]不对! [charslot] [charslot(slot = "r",focus="l", name = "avg_npc_217")] [charslot(slot = "l",focus="l", name = "avg_npc_278_1#1$1", isblock=true)] [name="酒馆老板"]你这小毛头什么时候进来的?快出去! [charslot] [charslot(slot = "l",posfrom="-150,0",posto="-150,0",focus="l",duration=0,name = "avg_npc_2005_1#1$1")] [charslot(slot = "m",name = "avg_npc_270_1#1$1",focus="l",isblock=true)] [name="谢拉格儿童"]等我说完嘛。我可看到过好几次,锏姐姐会把钓上来的鳞兽再放回湖里。 [name="谢拉格儿童"]她喜欢谢拉格的各种小动物。 [charslot] [charslot(slot = "r",focus="r", name = "avg_npc_217")] [charslot(slot = "l",focus="r", name = "avg_npc_278_1#1$1", isblock=true)] [name="寒夜骑士"]她更喜欢打猎? [charslot] [charslot(slot = "l", focus="l",name = "avg_npc_2005_1#1$1",posfrom="-150,0",posto="-150,0",duration=0)] [charslot(slot = "m",name = "avg_npc_270_1#1$1",focus="l",isblock=true)] [name="谢拉格儿童"]不对不对! [dialog] [PlaySound(key="$flashback", volume=0.8)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.5, block=true)] [charslot] [Background(image="24_g11_snowylane",screenadapt="coverall")] [charslot(slot = "m", name = "avg_npc_2005_1#1$1")] [CameraEffect(effect="Grayscale", amount=0.8, keep=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Delay(time=0.8)] [name="谢拉格儿童"]锏姐姐! [dialog] [charslot] [PlaySound(key="$d_gen_walk_n", volume=1)] [charslot(slot = "m", name = "avg_4116_blkkgt_1#8$1",duration=1.5,isblock=true)] [name="锏"]你的父母不在家吗? [charslot(slot = "m", name = "avg_npc_2005_1#1$1")] [name="谢拉格儿童"]嗯,你是来找他们的吗? [charslot(slot = "m", name = "avg_4116_blkkgt_1#7$1")] [name="锏"]......我路过这里,想起来三个月前给你们家送过兽药,当时那只小瘤兽病得很厉害。 [charslot(slot = "m", name = "avg_4116_blkkgt_1#10$1")] [name="锏"]现在它状态好些了吗? [charslot(slot = "m", name = "avg_npc_2005_1#1$1")] [name="谢拉格儿童"]它很好......呃小心—— [dialog] [charslot(slot = "m", focus="n")] [CameraShake(duration=0.8, xstrength=50, ystrength=50, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_avg_axeimp")] [delay(time=0.8)] [PlaySound(key="$d_avg_fish_howl", volume=1)] [delay(time=1.5)] [charslot] 一头瘤兽径直撞向了锏——随后晃了晃脑袋,疼得大叫起来,而锏,却纹丝不动。 在孩子惊愕的注视下,她蹲下身子,抚摸瘤兽的脖颈,安慰着这个冒失的小家伙,瘤兽才逐渐恢复平静。 [dialog] [charslot(slot = "m", name = "avg_4116_blkkgt_1#8$1",isblock=true)] [name="锏"]......一段时间不见,它就已经这么大了。 [name="锏"]很好。 [dialog] [PlaySound(key="$flashback", volume=0.8)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.5, block=true)] [charslot] [Background(image="bg_snowconutryinside",screenadapt="coverall")] [charslot(slot = "l",posfrom="-150,0",posto="-150,0",focus="l",duration=0,name = "avg_npc_2005_1#1$1")] [charslot(slot = "m",name = "avg_npc_270_1#1$1",focus="l",isblock=true)] [CameraEffect(effect="Grayscale", amount=0, keep=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Delay(time=0.5)] [name="谢拉格儿童"]你们见过被瘤兽一头撞上,居然还若无其事的人吗? [name="谢拉格儿童"]锏姐姐安慰了小瘤兽好一会儿,走的时候还嘱咐我,别忘了喂饱它呢。 [charslot] [charslot(slot = "m",name = "avg_npc_217", isblock=true)] [name="寒夜骑士"]...... [dialog] [charslot] [charslot(slot = "l",posfrom="-150,0",posto="-150,0",duration=0,name = "avg_npc_2005_1#1$1")] [charslot(slot = "m",name = "avg_npc_270_1#1$1",isblock=true)] [charslot(slot = "r", name = "avg_npc_276_1#1$1",posfrom="300,0",posto="150,0",duration=1)] [delay(time=1)] [charslot(slot="r",focus="r")] [name="虔诚的谢拉格人"]呵呵,只说动物,那就太小看锏小姐了。 [charslot] [charslot(slot = "m",name = "avg_npc_217", isblock=true)] [name="寒夜骑士"]你也这么觉得?对嘛,黑骑士怎么可能会喜欢那些东西! [charslot(slot = "l",focus="r",posfrom="-150,0",posto="-150,0",duration=0,name = "avg_npc_2005_1#1$1")] [charslot(slot = "m",focus="r",name = "avg_npc_270_1#1$1",isblock=true)] [charslot(slot = "r",focus="r",name = "avg_npc_276_1#1$1",posfrom="150,0",posto="150,0",duration=0)] [name="虔诚的谢拉格人"]锏小姐啊,有一个不为人知的秘密。 [dialog] [PlaySound(key="$flashback", volume=0.8)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.5, block=true)] [charslot] [charslot(slot = "r", name = "avg_4116_blkkgt_1#2$1")] [Background(image="24_g12_mountpath",screenadapt="coverall")] [CameraEffect(effect="Grayscale", amount=0.8, keep=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Delay(time=0.5)] [charslot(slot = "l", name = "avg_npc_276_1#1$1",duration=0.8,isblock=true)] [charslot(slot="l",focus="l")] [name="虔诚的谢拉格人"]锏小姐? [name="虔诚的谢拉格人"]你怎么坐在雪地里? [charslot(slot="r",focus="r",name = "avg_4116_blkkgt_1#2$1")] [name="锏"]...... [charslot(slot="r",focus="r",name = "avg_4116_blkkgt_1#1$1")] [name="锏"]难得今天有空闲时间,想找个清净的地方待一会儿。 [charslot(slot="r",focus="r",name = "avg_4116_blkkgt_1#11$1")] [name="锏"]如果你没有要拜托我做的事—— [charslot(slot="l",focus="l")] [name="虔诚的谢拉格人"]啊当然,当然。 [dialog] [delay(time=0.5)] [PlaySound(key="$flashback", volume=0.8)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.5, block=true)] [charslot] [Background(image="bg_snowconutryinside",screenadapt="coverall")] [charslot(slot = "l", name = "avg_npc_217")] [charslot(slot = "r",name = "avg_npc_276_1#1$1")] [CameraEffect(effect="Grayscale", amount=0, keep=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Delay(time=0.5)] [charslot(slot="l",focus="l")] [name="寒夜骑士"]我懂了!她在雪山里练剑,内心还是渴望回归竞技,只是不想太锋芒毕露。 [charslot(slot ="r",focus="r")] [name="虔诚的谢拉格人"]当然不是。 [charslot(slot="l",focus="l")] [name="寒夜骑士"]那还能是什么...... [charslot(slot ="r",focus="r")] [name="虔诚的谢拉格人"]我敢肯定—— [name="虔诚的谢拉格人"]她准备皈依耶拉冈德了! [charslot(slot="l",focus="l")] [name="寒夜骑士"]啊? [charslot(slot ="r",focus="r")] [name="虔诚的谢拉格人"]感谢耶拉冈德,锏小姐绝对是我们谢拉格人。 [charslot(slot="l",focus="l")] [name="寒夜骑士"]等一下,这是怎么联系到耶拉冈德的? [charslot(slot ="r",focus="r")] [name="虔诚的谢拉格人"]在雪山上沉思,是耶拉冈德教导我们亲近智慧的方式。 [name="虔诚的谢拉格人"]即使是锏小姐这么了不起的人,也能在每次沉思之中有新的收获。 [name="虔诚的谢拉格人"]年轻人,想了解锏小姐,就得多多学习谢拉格的文化啊。 [charslot(slot="l",focus="l")] [name="寒夜骑士"]...... [stopmusic(fadetime=2)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="bg_snowconutryinside",screenadapt="coverall")] [Delay(time=1)] [playMusic(key="$wasteland_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] 深夜,酒馆的人群散去,老板在吧台擦着杯子,只有寒夜骑士还坐在靠窗的位置,一言不发。 [dialog] [charslot(slot = "r", name = "avg_npc_217")] [charslot(slot = "l", name = "avg_npc_278_1#1$1",isblock=true)] [delay(time=0.5)] [charslot(slot="l",focus="l")] [name="酒馆老板"]没得到你想要的答案? [charslot(slot="r",focus="r")] [name="寒夜骑士"]......为了能战胜黑骑士,我筹备了十多年。 [name="寒夜骑士"]前阵子都说她在维多利亚人面前大放异彩,因此我下定决心,完成竞技场的赛程后就立马赶来谢拉格。 [name="寒夜骑士"]结果却没想到,所向披靡的黑骑士,已然沦为嬉娱乡间的等闲之人。 [name="寒夜骑士"]看来关于她对抗维多利亚人的流言,全是些好事者的谣传。 [charslot(slot="l",focus="l")] [name="酒馆老板"]怎么能这么说?虽然我不在现场,但好多人都看到了,你要不再去问问—— [charslot(slot="r",focus="r")] [name="寒夜骑士"]别说了! [name="寒夜骑士"]......对不起,但这几天我就没听你们谢拉格人说过一句靠谱的话。 [name="寒夜骑士"]或许武者的执念在外人看来确实有些古怪,我也不强求你能明白。 [name="寒夜骑士"]既然黑骑士自甘堕落,我也就打算离开了。这些天多谢你的招待。 [charslot(slot="l",focus="l")] [name="酒馆老板"]理解,理解。 [name="酒馆老板"]但是老哥,你看今天,多半暴风雪要来了。 [name="酒馆老板"]要不多在这儿休息一天?房钱给你打个折,再请你瓶酒,让你也能对谢拉格留下点好印象再走嘛。 [charslot(slot="r",focus="r")] [name="寒夜骑士"]普通的暴风雪对我没什么影响,我早已习惯在恶劣的天气中行动了。 [charslot(slot="l",focus="l")] [name="酒馆老板"]你是不知道,我们这儿一起这种暴风雪,紧跟着的就是雪崩。 [charslot(slot="r",focus="r")] [name="寒夜骑士"]那你们有什么应对办法?我可以学学。 [charslot(slot="l",focus="l")] [name="酒馆老板"]应对?哈哈,除了锏小姐,雪崩面前谁都得认栽。 [name="酒馆老板"]也就是这几年,喀兰贸易弄了一套预警系统,一旦有危险,就不让人上山了。 [name="酒馆老板"]不过,锏小姐从来不管这个,越是这个时候,她越往山里跑,看看哪个山头起了动静。 [name="酒馆老板"]然后找准位置,对着落雪呼呼呼几下,电光石火间全给它摆平了。 [name="酒馆老板"]我有幸在现场见过两次,啧啧啧,那真是比看她在卡西米尔竞技场时的录像还刺激。 [charslot(slot="r",focus="r")] [name="寒夜骑士"]你的意思是,她拔出了剑,用武艺对付雪崩? [charslot(slot="l",focus="l")] [name="酒馆老板"]拔剑?我不知道她使什么家伙,但那认真战斗的架势绝对是实打实的。 [charslot(slot="r",focus="r")] [name="寒夜骑士"]......这些都是真的? [charslot(slot="l",focus="l")] [name="酒馆老板"]哎呀,耶拉冈德在上,千真万确! [name="酒馆老板"]要是有半句假话,祂就让我被大雪活埋......而且锏小姐还发现不了我! [charslot(slot="r",focus="r")] [name="寒夜骑士"]...... [name="寒夜骑士"]既然如此—— [name="寒夜骑士"]老板,你这里有登山的装备吗? [charslot(slot="l",focus="l")] [name="酒馆老板"]怎么,你又不想走啦? [dialog] [charslot(slot="l",afrom=1,ato=0,duration=1)] [charslot(slot="r",afrom=1,ato=0,duration=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [delay(time=2)] [charslot] [Background(image="45_g7_lakescenery_n",screenadapt="coverall")] [BackgroundTween(image="45_g7_lakescenery_n",duration=0,xScaleTo=1.15, yScaleto=1.15,yFrom=-100, yTo=-100,xFrom=50,xTo=50)] [curtain(direction = 0,fillfrom = 0.25,fillto = 0.25, fadetime=0)] [curtain(direction = 4,fillfrom = 0.25,fillto = 0.25, fadetime=0)] [BackgroundTween(image="45_g7_lakescenery_n", duration=12,xFrom=50,xTo=-50)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] 寒夜骑士转身朝着窗外望去,远方嶙峋山峰上的雪冠,与乌云融汇成一片苍茫。 [name="寒夜骑士"]我改主意了。 [name="寒夜骑士"]谢拉格确实是个好地方。 [stopmusic(fadetime=2)] [Dialog] [delay(time=0.5)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [curtain] [Background(image="24_g1_snowyforest",screenadapt="coverall",block=false)] [Delay(time=1)] [PlaySound(key="$d_avg_snowstormflp",volume=0, channel="f",loop=true)] [bgeffect(name="$eb_blizzard",layer=1)] [SoundVolume(volume=0.8, channel="f",fadetime=2)] [Blocker(a=0.2, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] 暴风雪到来了。谢拉格家家户户把门窗固定严实,他们以此度过耶拉冈德的考验。 大风覆盖的雪山上,唯有一个身影还在其间漫步。 [dialog] [PlaySound(key="$d_gen_walk_n", volume=1)] [charslot(slot = "m", name = "avg_4116_blkkgt_1#1$1", duration=1.5, isblock=true)] [Delay(time=0.5)] [charslot(slot="m",focus="n")] [playMusic(key="$normal_loop", volume=0.6)] [MusicVolume(volume=0.6, fadetime=2)] 这是锏少有的“娱乐”时光,独享杳无人迹的蜿蜒山路,寒冷与风声更让她的思绪清晰。 她抬起头,等着一个释放自己的契机。 [charslot(slot = "m", name = "avg_4116_blkkgt_1#2$1")] [name="锏"]...... [charslot(slot = "m", name = "avg_4116_blkkgt_1#1$1")] [name="锏"]来了。 [charslot] [PlaySound(key="$d_avg_walkfast", volume=1)] [bgeffect(name="$eb_speedline",layer=2)] [CameraShake(duration=2.5, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] 步伐加快,几道履痕向前延伸。锏刹停在一座低矮的孤峰之下,上方的雪块蠢蠢欲动。 [dialog] [bgeffect(fade=true,fadetime=1.2,layer=2)] [delay(time=1)] [charslot(slot = "m", name = "avg_4116_blkkgt_1#6$1")] [name="锏"]呵—— [dialog] [PlaySound(key="$d_avg_clothmovement", volume=1)] [charslot(slot = "m", action="zoom", poszoom = "0.5,0.5", scale=1.1, duration = 0.4)] [charslot(slot = "m", afrom = 1, ato = 0, duration = 0.4)] [delay(time=1)] [Blocker(a=0.2, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)] [charslot] [background] [Blocker(a=0.2, r=0, g=0, b=0, fadetime=0.1, block=true)] [PlaySound(key="$d_avg_janttck_01", volume=1)] [Effect(name="$e_spark_01_large",layer=2)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.01, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=1, block=false)] [Effect(name="$e_bladeline_01_large",x =116.1, y =0,rox =-60.2, roy =145, roz =16, layer = 3)] [delay(time=0.4)] [PlaySound(key="$d_avg_janttck_02", volume=1)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.01, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=1, block=false)] [Effect(name="$e_bladeline_01_large",x =120.1, y =-103.4,rox =-60.2, roy =145, roz =16, layer = 3)] [delay(time=0.6)] [PlaySound(key="$d_avg_janttck_03", volume=0.4)] [PlaySound(key="$e_skill_skulsrsword", volume=1)] [Effect(name="$e_bladeline_01_large",x =-141.8, y =-211.64,rox =30.5, roy =105.1, roz =39, layer = 3)] [Effect(name="$e_spark_01_mid",x =-141.8, y =-211.64,rox =50, roy =100, roz =50, layer = 3)] [Effect(name="$e_spark_02_mid",x =-141.8, y =-211.64,rox =100, roy =100, roz =50, layer = 3)] [Effect(name="$e_spark_01_mid",x =-141.8, y =-211.64,rox =100, roy =100, roz =50, layer = 3)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.1, block=true)] [Background(image="24_g1_snowyforest",screenadapt="coverall")] [delay(time=0.1)] [StopSound(channel="f", fadetime=1)] [Blocker(a=0.2, r=0, g=0, b=0, fadetime=0.5, block=true)] 雪块飞落,她跨出一步,拔出了腰间的双锏,朝着瀑布般的落雪奋力挥舞,细碎的雪花散在她的身后。 [PlaySound(key="$d_avg_snowfall", volume=0.5)] 直到她看见落雪中......还夹杂着一个黑影,从上至下迅速跌落。 [name="锏"]什么?! [dialog] [charslot] [delay(time=0.8)] [stopmusic(fadetime=2)] 没一会儿,积雪里传来沉闷而又“亲切”的话语。 [dialog] [PlaySound(key="$d_avg_clothmovement", volume=0.6)] [charslot(slot = "l", name = "avg_npc_217",posfrom="-100,-100",posto="-100,0",duration=1,isblock=true)] [charslot(slot="l",focus="l")] [name="寒夜骑士"]*卡西米尔粗口*! [name="寒夜骑士"]噗噗噗呸—— [PlaySound(key="$d_avg_brnchflsnw", volume=0.5)] [dialog] [charslot(slot = "l", action="shake", afrom=1 , ato=1, power=3, times=30, duration=0.3)] [charslot(slot="l",focus="l")] [name="寒夜骑士"]我头盔里全是雪,咳咳——*卡西米尔粗口*谢拉格! [charslot(slot = "r",focus="r", name = "avg_4116_blkkgt_1#6$1")] [name="锏"]又是你。 [name="锏"]真没想到,在这里还能听到卡西米尔的脏话...... [charslot(slot="l",focus="n")] 寒夜骑士还在清理着身上的雪,他循着声音扭头——那是自己期待已久的、举着武器的锏。 [stopsound(channel="bl",fadetime=2)] [playMusic(intro="$kazimierz2_1_intro", key="$kazimierz2_1_loop",volume=0)] [MusicVolume(volume=0.6, fadetime=2)] [charslot(slot="l",focus="l")] [name="寒夜骑士"]黑骑士! [name="寒夜骑士"]我就知道,你一定会回来,这才是真正的你! [charslot(slot="l",focus="n")] 锏看着自己的武器,意识到了什么。 [charslot(slot = "r",focus="r", name = "avg_4116_blkkgt_1#4$1")] [name="锏"]你别误会...... [charslot(slot="l",focus="l")] [name="寒夜骑士"]我,封号“寒夜骑士”,在——耶拉冈德的见证下,接受你的邀战! [name="寒夜骑士"]愿你剑刃锋利! [name="寒夜骑士"]...... [name="寒夜骑士"]你那巨剑呢? [name="寒夜骑士"]怎么拿着两根棍子? [charslot(slot = "r",focus="r", name = "avg_4116_blkkgt_1#1$1")] [name="锏"]...... [name="锏"]我没心情听你背诵俏皮话。 [charslot(slot = "r",focus="r", name = "avg_4116_blkkgt_1#6$1")] [name="锏"]刚才的雪崩,是你弄出来的吧? [charslot(slot="l",focus="l")] [name="寒夜骑士"]不错,是我干的! [charslot(slot = "r",focus="r", name = "avg_4116_blkkgt_1#6$1")] [name="锏"]制造雪崩的外来闹事者,或许是让我动武的一个理由。 [charslot(slot = "r",focus="r", name = "avg_4116_blkkgt_1#11$1")] [name="锏"]不过,即使是摔在雪里,这个高度也足以让你受伤了。 [charslot(slot="l",focus="l")] [name="寒夜骑士"]一点皮肉之苦,阻止不了我。 [name="寒夜骑士"]十多年的等待,就为了这一刻。程序瑕疵事后再找补,我会让整个卡西米尔知道,我堂堂正正地赢下了与黑骑士的较量! [charslot(slot = "r",focus="r", name = "avg_4116_blkkgt_1#6$1")] [name="锏"]找死。 [charslot] 寒夜骑士按下了便携摄影机开机键的同时,黑骑士一跃而上,如多年以前那般挥动武器。 [dialog] [CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0.2, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.05, block=true)] [charslot] [PlaySound(key="$d_avg_janttck_03",channel="ja",volume=1)] [Effect(name="$e_spark_02_large",layer = 2)] [Effect(name="$e_spark_01_large",layer = 3)] [Effect(name="$e_spark_02_large",layer = 2)] [Effect(name="$e_spark_01_large",layer = 3)] [Effect(name="$e_spark_01_mid",roy=-90,layer = 4)] [PlaySound(key="$swordtsing6",channel="sw",volume=1)] [delay(time=0.3)] [PlaySound(key="$swordtsing2",channel="sw",volume=1)] [delay(time=0.3)] [Effect(name="$e_spark_01_large",layer = 3)] [PlaySound(key="$swordtsing3",channel="sw",volume=1)] [delay(time=0.3)] [Blocker(a=0.2, r=0, g=0, b=0, fadetime=0.05, block=true)] [delay(time=0.2)] [PlaySound(key="$e_imp_rock_n",channel="ro",volume=1)] [charslot(slot="r",name="avg_4116_blkkgt_1#6$1",posfrom="-200,0",posto="0,0",afrom=0,ato=1,duration=0.6)] [charslot(slot="l",name="avg_npc_217",posfrom="200,0",posto="0,0",afrom=0,ato=1,duration=0.6)] [delay(time=2)] [charslot] 武器交锋十余次,锏就将挑战者逼到矮山之下。寒夜骑士咬牙,从绝路纵身一跃—— [dialog] [PlaySound(key="$d_avg_janttck_03",channel="ja",volume=1)] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_avg_axeimp",channel="ax",volume=1)] [PlaySound(key="$e_imp_rock_n",channel="ro",volume=0.8)] 对方的长锏只慢一步,重重砸在了山脚,砸出数块碎石。 她顺势踢出一脚。一块碎石又如当年在卡西米尔城郊时那样,朝着寒夜骑士的头部飞去。寒夜骑士轻挥一剑,将飞来的石头劈成两半。 [dialog] [PlaySound(key="$d_avg_throwstone", volume=1)] [PlaySound(key="$swordtsing2", volume=0.9,block=false)] [Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.3, block=true)] [Blocker(a=0.2, r=0, g=0, b=0, fadetime=1, block=true)] 寒夜骑士踱步回到山脚下,而锏往后拉开架势,两人再次对峙了起来。 [dialog] [charslot(slot="l",name = "avg_npc_217",posfrom="-100,0",posto="-100,0",duration=1.5,isblock=true)] [charslot(slot="r",name = "avg_4116_blkkgt_1#6$1",posfrom="100,0",posto="100,0",duration=1.5,isblock=true)] [charslot(slot="l",focus="l")] [name="寒夜骑士"]果然。 [name="寒夜骑士"]看来不止我一人,还记得那一天。 [charslot(slot="r",name = "avg_4116_blkkgt_1#10$1",focus="r")] [name="锏"]? [charslot(slot="l",focus="l")] [name="寒夜骑士"]我们第一次见面时,在卡西米尔城郊,你踢出一块碎石击中了我的头部。 [charslot(slot="r",name = "avg_4116_blkkgt_1#7$1",focus="r")] [name="锏"]...... [charslot(slot="r",name = "avg_4116_blkkgt_1#1$1",focus="r")] [name="锏"]我不知道你在说什么。 [charslot(slot="l",focus="l")] [name="寒夜骑士"]哈哈,可你的行动已经出卖了你的内心所想。 [name="寒夜骑士"]只可惜啊,士别三日,我已经不再是被你随便料理的路人甲了。 [name="寒夜骑士"]下一剑,我会直取你的心脏! [charslot(slot="r",name = "avg_4116_blkkgt_1#1$1",focus="r")] [name="锏"]你做不到。 [charslot(slot="r",name = "avg_4116_blkkgt_1#2$1",focus="r")] [name="锏"]就连制造雪崩,都能搞成一场闹剧。 [charslot(slot="r",name = "avg_4116_blkkgt_1#6$1",focus="r")] [name="锏"]在妄想里沉浸太久,只会让你思维迟钝。 [charslot(slot="l",focus="l")] [name="寒夜骑士"]哈哈哈哈,黑骑士都只能对我虚张声势,真是—— [dialog] [charslot] [PlaySound(key="$smallearthquake",volum=0.8)] 没等这句话说完,隐隐的轰隆声越来越近,他仰头一看,刚才打斗的震动造成了新雪崩,雪瀑裹挟着石块,重重地砸下。 [dialog] [PlaySound(key="$d_avg_land_impact",volume=1)] [CameraShake(duration=0.3, xstrength=10, ystrength=10, vibrato=30, randomness=90, fadeout=true, block=false)] [delay(time=1.5)] 石头碰撞金属的声音伴随着几声闷哼很快平静下来,厚厚的积雪又一次覆盖在瘫坐的寒夜骑士身上。 [name="寒夜骑士"]咳咳......不愧是拿到三连冠的传奇。 [name="寒夜骑士"]现在骑士竞技的强度,还是太低了吗...... [stopmusic(fadetime=2)] [dialog] [name="寒夜骑士"]能成为黑骑士的剑——棍下之鬼,是我此生荣幸。 [dialog] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Background(image="24_g1_snowyforest",screenadapt="coverall",block=false)] [bgeffect] [avgdisplay(id = "1", style = "bgeffect", name = "$eb_sunshine_upperedge",y=70, slot = "bgover", layer = 1)] [charslot(slot="m",name = "avg_4116_blkkgt_1#1$1",isblock=true)] [delay(time=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=3,block=true)] [Delay(time=0.5)] [name="锏"]...... [playMusic(intro="$drift_intro", key="$drift_loop",volume=0)] [MusicVolume(volume=0.6, fadetime=2)] [charslot(slot="m",name = "avg_4116_blkkgt_1#2$1")] [name="锏"]你罪不至死。 [charslot(slot="m",name = "avg_4116_blkkgt_1#6$1")] [name="锏"]故意制造雪崩的人,谢拉格不再欢迎。你将被驱逐出境。 [charslot] [name="寒夜骑士"]...... [name="寒夜骑士"]不,先等等。 [name="寒夜骑士"]黑骑士,你的实力还是如此强大,倘若回到卡西米尔,只要你愿意就会是冠军。 [name="寒夜骑士"]也许你不知道,耀骑士退役之后,骑士竞技每况愈下。许多人都在期盼黑骑士的回归,联合会都放出风声,愿意对你再做让步。 [charslot(slot="m",focus="m",name = "avg_4116_blkkgt_1#6$1")] [name="锏"]我和你说过,我退役了。无论卡西米尔给出什么条件,我都不会回到那个地方。 [charslot] [name="寒夜骑士"]可是......即使不在卡西米尔,也有更多的用武之地需要你的力量。 [name="寒夜骑士"]为什么偏偏是在这里?在这座什么都没有的雪山? [name="寒夜骑士"]我再如何愚蠢,也能明白,唯有不断的战斗才能给予武者生存价值。 [name="寒夜骑士"]你就甘愿把光阴耗费在谢拉格?难道你真的相信那些经书上的鬼话?咳咳—— [charslot(slot="m",focus="m",name = "avg_4116_blkkgt_1#11$1")] [name="锏"]......别说话了,留点体力。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [avgdisplay(id = "1")] [delay(time=1)] [charslot] [gridbg(imagegroup="53_g16_sunnyday_L1/53_g16_sunnyday_R1/53_g16_sunnyday_L2/53_g16_sunnyday_R2", solidwidth="1280/1280/1280/1280", solidheight="720/720/720/720",x=-200,y=400,fadetime=1,block=true)] [largebgtween(duration = 25,yFrom =400, yTo =150,block = false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] 一位不会使用源石技艺的莱塔尼亚人,生存价值何在? 锏无法回答,于是她带着破旧的装备来到了卡西米尔。那时的她以为,“光荣的骑士之国”会给她一个答案。 年轻的她很少经历失败,一次次胜利更让她坚信答案就在未来的竞技场上。 可直到她攀上顶点,战无可战,也没有得到任何有意义的回答。 有些卡西米尔人告诉锏,奢靡的享受就是生命的动力,欲望膨胀的速度,总会超越你收获的速度。 理解这些,比竞技厮杀更耗费锏的精力。她的所有尝试,只让她最终确定,所谓“有质量的生活”毫无趣味可言。 无论编出什么冠冕堂皇的幌子,也都是为了顺从活下去的意愿,努力制造些波折罢了。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=1)] [largebg] [avgdisplay(id = "1", style = "bgeffect", name = "$eb_sunshine_upperedge",y=70, slot = "bgover", layer = 1)] [Background(image="24_g1_snowyforest",screenadapt="coverall")] [charslot(slot="m",name = "avg_4116_blkkgt_1#2$1",isblock=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [name="锏"]......不,我在卡西米尔最有意义的收获,就是不再相信任何理想。 [name="锏"]当我意识到,卡西米尔人交给我的一切都是过度包装的虚荣时,我选择了离开。 [name="锏"]而你们挂在嘴边的“纯粹战斗”......当我第一次面对谢拉格的雪崩时,才找到了它。 [name="锏"]当我带着受困于雪崩的人们走出群山时,我确定了这就是我会停留的地方。 [charslot(slot="m",name = "avg_4116_blkkgt_1#7$1")] [name="锏"]你如果不能明白这些话—— [charslot(slot="m",name = "avg_4116_blkkgt_1#4$1")] [name="锏"]...... [charslot] 面前的竞技骑士全然不见踪影,取而代之的是不知从何而来的粗糙的“雪人”。 锏轻轻叹气,拍散了雪人的“脑袋”,露出了眼熟的金属头盔。 虽然没有反应,不过从头盔缝里冒出的温热的水汽来看,里面的人还有呼吸。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [avgdisplay(id = "1")] [Background(image="45_g6_lakescenery_d",screenadapt="coverall")] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] 谢拉格人一如既往地在湖边等待从发生雪崩的山上回来的锏,只是今天她的肩上还扛着一个人。 [dialog] [charslot(slot="l",name = "avg_npc_270_1#1$1")] [charslot(slot="r",name = "avg_npc_276_1#1$1",isblock=true)] [charslot(slot="l",focus="l")] [name="兴奋的谢拉格人"]锏小姐,幸好你晚回来了。我之前和朋友打赌,说你今天会比平时更晚到山下。 [charslot(slot="r",focus="r")] [name="虔诚的谢拉格人"]雪崩这种事还是少去招惹,耶拉冈德的脾气不是那么好预测的。 [charslot] 锏点点头,或许她都没有意识到,她已经会很自然地回应人们对她生命安危的关心。 [charslot(slot = "m",name="avg_npc_279_1#1$1")] [name="谢拉格老人"]锏小姐! [name="谢拉格老人"]多亏你找回了汉斯,它又能工作了。 [charslot(slot="m",name = "avg_4116_blkkgt_1#7$1")] [name="锏"]...... [charslot(slot="m",name = "avg_4116_blkkgt_1#1$1")] [name="锏"]正好,把这个人送去车站,他会回到卡西米尔。 [name="锏"]他有属于自己的地方。 [dialog] [dialog] [Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=2)] [charslot] [Background] [Image]